If you are using IK to animate your characters in Cinema 4D, you have to bake the IK before exporting using the Plugins->Mocca->Cappucino menu. Unity does not import Point Level Animations (PLA) at the moment. Animations FK (IK needs to be manually baked).Materials with Texture and diffuse color.Pivot points and Names are also imported. All objects with position, rotation and scale.c4d file, Unity will automatically update whenever you save. To see your model in Unity, simply drag it from the Project View into the Scene View. When you switch back into Unity, the scene is imported automatically and will show up in the Project View. c4d file in your project’s Assets folder.
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